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/*
Copyright (c) 2012, Broadcom Europe Ltd
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
    * Redistributions of source code must retain the above copyright
      notice, this list of conditions and the following disclaimer.
    * Redistributions in binary form must reproduce the above copyright
      notice, this list of conditions and the following disclaimer in the
      documentation and/or other materials provided with the distribution.
    * Neither the name of the copyright holder nor the
      names of its contributors may be used to endorse or promote products
      derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/

#ifndef _VC_AUDIO_DEFS_H_
#define _VC_AUDIO_DEFS_H_

#define VC_AUDIOSERV_MIN_VER 1
#define VC_AUDIOSERV_VER 2

// FourCC code used for VCHI connection
#define VC_AUDIO_SERVER_NAME  MAKE_FOURCC("AUDS")

// Maximum message length
#define VC_AUDIO_MAX_MSG_LEN  (sizeof( VC_AUDIO_MSG_T ))

// List of screens that are currently supported
// All message types supported for HOST->VC direction
typedef enum
{
   VC_AUDIO_MSG_TYPE_RESULT,              // Generic result
   VC_AUDIO_MSG_TYPE_COMPLETE,              // playback of samples complete
   VC_AUDIO_MSG_TYPE_CONFIG,                 // Configure
   VC_AUDIO_MSG_TYPE_CONTROL,                 // control
   VC_AUDIO_MSG_TYPE_OPEN,                 //  open
   VC_AUDIO_MSG_TYPE_CLOSE,                 // close/shutdown
   VC_AUDIO_MSG_TYPE_START,                 // start output (i.e. resume)
   VC_AUDIO_MSG_TYPE_STOP,                 // stop output (i.e. pause)
   VC_AUDIO_MSG_TYPE_WRITE,                 // write samples
   VC_AUDIO_MSG_TYPE_MAX

} VC_AUDIO_MSG_TYPE;

#if 0
static const char *vc_audio_msg_type_names[] = {
   "VC_AUDIO_MSG_TYPE_RESULT",
   "VC_AUDIO_MSG_TYPE_COMPLETE",
   "VC_AUDIO_MSG_TYPE_CONFIG",
   "VC_AUDIO_MSG_TYPE_CONTROL",
   "VC_AUDIO_MSG_TYPE_OPEN",
   "VC_AUDIO_MSG_TYPE_CLOSE",
   "VC_AUDIO_MSG_TYPE_START",
   "VC_AUDIO_MSG_TYPE_STOP",
   "VC_AUDIO_MSG_TYPE_WRITE",
   "VC_AUDIO_MSG_TYPE_MAX"
};
#endif

// configure the audio
typedef struct
{
   uint32_t channels;
   uint32_t samplerate;
   uint32_t bps;

} VC_AUDIO_CONFIG_T;

typedef struct
{
   uint32_t volume;
   uint32_t dest;

} VC_AUDIO_CONTROL_T;

// audio
typedef struct
{
   uint32_t dummy;

} VC_AUDIO_OPEN_T;

// audio
typedef struct
{
   uint32_t dummy;

} VC_AUDIO_CLOSE_T;
// audio
typedef struct
{
   uint32_t dummy;

} VC_AUDIO_START_T;
// audio
typedef struct
{
   uint32_t draining;

} VC_AUDIO_STOP_T;

// configure the write audio samples
typedef struct
{
   uint32_t count; // in bytes
   void *callback;
   void *cookie;
   uint16_t silence;
   uint16_t max_packet;
} VC_AUDIO_WRITE_T;

// Generic result for a request (VC->HOST)
typedef struct
{
   int32_t success;  // Success value

} VC_AUDIO_RESULT_T;

// Generic result for a request (VC->HOST)
typedef struct
{
   int32_t count;  // Success value
   void *callback;
   void *cookie;
} VC_AUDIO_COMPLETE_T;

// Message header for all messages in HOST->VC direction
typedef struct
{
   int32_t type;     // Message type (VC_AUDIO_MSG_TYPE)
   union
   {
	VC_AUDIO_CONFIG_T	config;
	VC_AUDIO_CONTROL_T	control;
	VC_AUDIO_OPEN_T		open;
	VC_AUDIO_CLOSE_T	close;
	VC_AUDIO_START_T	start;
	VC_AUDIO_STOP_T		stop;
	VC_AUDIO_WRITE_T	write;
	VC_AUDIO_RESULT_T	result;
	VC_AUDIO_COMPLETE_T	complete;
   } u;
} VC_AUDIO_MSG_T;


#endif // _VC_AUDIO_DEFS_H_