// RUN: %clang_cc1 -std=c++11 -triple i386-windows-msvc \ // RUN: -aux-triple nvptx-nvidia-cuda -fsyntax-only -verify %s // RUN: %clang_cc1 -std=c++11 -triple nvptx-nvidia-cuda \ // RUN: -aux-triple i386-windows-msvc -fsyntax-only \ // RUN: -fcuda-is-device -verify %s // RUN: %clang_cc1 -std=c++11 -triple nvptx-nvidia-cuda \ // RUN: -aux-triple x86_64-linux-gnu -fsyntax-only \ // RUN: -fcuda-is-device -verify -verify-ignore-unexpected=note \ // RUN: -DEXPECT_ERR %s // CUDA device code should inherit the host's calling conventions. template <class T> struct Foo; template <class T> struct Foo<T()> {}; // On x86_64-linux-gnu, this is a redefinition of the template, because the // __fastcall calling convention doesn't exist (and is therefore ignored). #ifndef EXPECT_ERR // expected-no-diagnostics #else // expected-error@+4 {{redefinition of 'Foo}} // expected-warning@+3 {{calling convention '__fastcall' ignored}} #endif template <class T> struct Foo<T __fastcall()> {}; |