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Defined in 1 files as a macro:
games/rogue/rogue.h
, line 367
(as a macro)
Referenced in 5 files:
games/rogue/hit.c
, line 323
games/rogue/monster.c
, line 98
games/rogue/rogue.h
, line 384
games/rogue/spec_hit.c
, line 81
games/rogue/zap.c
line 174
line 192
line 199
line 212