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Defined in 1 files as a prototype:
games/rogue/rogue.h
, line 445
(as a prototype)
Defined in 1 files as a function:
games/rogue/object.c
, line 626
(as a function)
Referenced in 7 files:
games/rogue/init.c
line 155
line 159
line 168
line 177
line 186
games/rogue/monster.c
, line 157
games/rogue/object.c
line 234
line 359
line 711
line 747
games/rogue/pack.c
, line 199
games/rogue/save.c
, line 277
games/rogue/spec_hit.c
, line 256
games/rogue/throw.c
, line 227