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Defined in 1 files as a prototype:
games/rogue/rogue.h
, line 585
(as a prototype)
Defined in 1 files as a function:
games/rogue/random.c
, line 137
(as a function)
Referenced in 10 files:
games/rogue/hit.c
line 90
line 138
games/rogue/level.c
line 158
line 161
line 293
line 354
line 421
line 464
line 498
line 657
games/rogue/monster.c
line 323
line 579
line 762
line 786
line 789
games/rogue/move.c
line 101
line 399
games/rogue/object.c
line 186
line 213
line 600
line 661
line 662
games/rogue/spec_hit.c
line 75
line 128
line 144
line 160
line 183
line 260
line 404
line 417
line 437
line 467
line 471
games/rogue/throw.c
, line 151
games/rogue/trap.c
line 99
line 122
line 259
games/rogue/use.c
, line 414
games/rogue/zap.c
line 335
line 358
line 375