enum Color { Red, Green, Blue }; struct Point { float x, y, z; enum Color color; }; void test(struct Point *p) { // RUN: %clang_cc1 -include %S/Inputs/macros.h -fsyntax-only -code-completion-macros -code-completion-at=%s:12:14 %s -o - | FileCheck -check-prefix=CC1 %s switch (p->IDENTITY(color)) { // RUN: %clang_cc1 -include %S/Inputs/macros.h -fsyntax-only -code-completion-macros -code-completion-at=%s:14:10 %s -o - | FileCheck -check-prefix=CC2 %s case } // RUN: %clang_cc1 -include %S/Inputs/macros.h -fsyntax-only -code-completion-macros -code-completion-at=%s:17:8 %s -o - | FileCheck -check-prefix=CC3 %s #ifdef Q #endif // Run the same tests, this time with macros loaded from the PCH file. // RUN: %clang_cc1 -emit-pch -o %t %S/Inputs/macros.h // RUN: %clang_cc1 -include-pch %t -fsyntax-only -code-completion-macros -code-completion-at=%s:12:14 %s -o - | FileCheck -check-prefix=CC1 %s // RUN: %clang_cc1 -include-pch %t -fsyntax-only -code-completion-macros -code-completion-at=%s:14:10 %s -o - | FileCheck -check-prefix=CC2 %s // RUN: %clang_cc1 -include-pch %t -fsyntax-only -code-completion-macros -code-completion-at=%s:17:8 %s -o - | FileCheck -check-prefix=CC3 %s // CC1: color // CC1: x // CC1: y // CC1: z // CC2: BAR(<#X#>, <#Y#>) // CC2: Blue // CC2: FOO // CC2: Green // CC2: IDENTITY(<#X#>) // CC2: MACRO_WITH_HISTORY(<#X#>, <#Y#>) // CC2: Red // CC2: WIBBLE // CC3: BAR // CC3: DEAD_MACRO // CC3: FOO // CC3: IDENTITY // CC3: MACRO_WITH_HISTORY // CC3: WIBBLE } |