#include "config.h" #include "ntp_stdlib.h" #include "unity.h" void setUp(void); void test_KnownMode(void); void test_UnknownMode(void); void setUp(void) { init_lib(); return; } void test_KnownMode(void) { const int MODE = 3; // Should be "client" TEST_ASSERT_EQUAL_STRING("client", modetoa(MODE)); } void test_UnknownMode(void) { const int MODE = 100; TEST_ASSERT_EQUAL_STRING("mode#100", modetoa(MODE)); } |