Defined in 2 files as a macro:
Referenced in 12 files:
- games/hack/hack.mklev.c
- games/hack/hack.mkmaze.c, line 155
- games/hack/hack.mon.c, line 369
- games/rogue/level.c
- games/rogue/monster.c
- games/rogue/move.c
- games/rogue/object.c, line 613
- games/rogue/pack.c, line 158
- games/rogue/room.c
- games/rogue/spec_hit.c, line 296
- games/rogue/trap.c, line 173
- games/rogue/zap.c, line 215