// Copyright 2010 Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of Google Inc. nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /// \file engine/config.hpp /// Test suite configuration parsing and representation. #if !defined(ENGINE_CONFIG_HPP) #define ENGINE_CONFIG_HPP #include "utils/config/tree.hpp" #include "utils/fs/path.hpp" #include "utils/passwd.hpp" namespace engine { /// Tree node to hold a system user identifier. class user_node : public utils::config::typed_leaf_node< utils::passwd::user > { public: virtual base_node* deep_copy(void) const; void push_lua(lutok::state&) const; void set_lua(lutok::state&, const int); void set_string(const std::string&); std::string to_string(void) const; }; utils::config::tree default_config(void); utils::config::tree empty_config(void); utils::config::tree load_config(const utils::fs::path&); } // namespace engine #endif // !defined(ENGINE_CONFIG_HPP) |